Success means you are indeed learned in the Overlord ways and in position to one day take my place, therefore I must dispose of you before you dispose of me. Failure means, well... failure. Overlords do not tolerate failure and all who fail must be disposed before they bring to ruin the total work of the Overlord.
Have you the discipline to master the techniques of the Overlord? the cunning to outwit
Technique | Description | Example |
Game Description | A short description of the game that states the player objectives, object states, challenges, and other necessary details. | You play the role of Code Monkey: A programming chimp who has been sent to work on the new space station. While there the AI takes over the ship and kidnaps your beloved Pretty Girl. While everyone else escapes you stay behind to rescue her. You must survive multiple levels, fighting off Wandering Managers, Zombie Code, and Sentient Computers. Health can be regained by eating Fritos and you can get an energy boost from cans of TaB and Mountain Dew. You will be able to stand, slide, walk, climb, kick, fall, die, jump, hang rom platforms, and shoot a variety of weapons. To win you must rescue the pretty girl, defeat the AI and then escape before running out of air. |
State Diagram | A diagram showing the different states (standing, walking, dying, etc,)that an object has in one game and how the object transitions between them | |
Parenting | Parenting is where you define the attributes of one object and use it as a 'parent' for other objects so that they (the 'children') inheret the attributes of their parents. Extremely useful as it takes less time than individualing programing every object and as it keeps the code neat. | |
Bracketing | Brackets group information. They can contain lists, commands, strings, tables, other brackets, or mostly anything. In GameMaker bracketing is done using Start and End Blocks and is useful for ordering commands after a Test Variable. | image of brackets in GameMaker |
Until I am no longer sleep deprived,
~Jack D.
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